Compare commits
17 Commits
master
...
e8bba85cd2
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| 1980716d3b |
@@ -1,9 +0,0 @@
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/*
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* ------------------------------------------------------------
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* "THE BEERWARE LICENSE" (Revision 42):
|
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* DerGrubengräber / Carl Hinze wrote this code. As long as you retain this
|
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* notice, you can do whatever you want with this stuff. If we
|
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* meet someday, and you think this stuff is worth it, you can
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* buy me a beer in return.
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* ------------------------------------------------------------
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*/
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25
bot_instance.py
Normal file
25
bot_instance.py
Normal file
@@ -0,0 +1,25 @@
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from discord.ext import commands
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import discord
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import threading
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import os
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from dotenv import load_dotenv
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_started = False
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intents = discord.Intents.default()
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bot = commands.Bot(command_prefix="!", intents=intents)
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bot.tracked_games = []
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bot.tracked_games_lock = threading.Lock()
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async def start_bot():
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global _started
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if _started:
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|
return
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_started = True
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load_dotenv()
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TOKEN = os.getenv("TOKEN")
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|
if not TOKEN:
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raise ValueError("No token found")
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await bot.start(TOKEN)
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108
cogs/slash_commands.py
Normal file
108
cogs/slash_commands.py
Normal file
@@ -0,0 +1,108 @@
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|
import discord
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|
from discord import app_commands
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from discord.ext import commands
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from dom5game import Dom5game
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|
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|
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class SlashCommands(commands.Cog):
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|
def __init__(self, bot: commands.Bot):
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|
self.bot = bot
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|
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|
def game_autocomplete(self, current):
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|
options = []
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|
for game in self.bot.tracked_games:
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options.append(game.name)
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|
return [
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|
app_commands.Choice(name=option, value=option)
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for option in options
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if option.lower().startswith(current.lower())
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|
][:25]
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|
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|
@app_commands.command(name="ping", description="Check bot latency")
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async def ping(self, interaction: discord.Interaction):
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await interaction.response.send_message(
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|
f"Pong! {round(self.bot.latency * 1000)}ms"
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|
)
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|
@app_commands.command(
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|
name="dom5-addgame",
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|
description="Adds a game that is already running but not tracked by the bot yet.",
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|
)
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async def addgame(self, interaction: discord.Interaction, name: str):
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|
try:
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|
if any(game.name == name for game in self.bot.tracked_games):
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|
await interaction.response.send_message("Game already tracked.")
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|
return
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|
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|
game = Dom5game(name, interaction.channel_id, [], 0, {})
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|
game.update_turn()
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game.update_players()
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|
game.to_json()
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|
self.bot.tracked_games.append(game)
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await interaction.response.send_message("Added the game.")
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|
except:
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|
await interaction.response.send_message(
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|
"Something went wrong. Are you sure the name is correct and the game exists?"
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|
)
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|
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|
@app_commands.command(name="dom5-creategame", description="Creates a new game.")
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async def creategame(self, interaction: discord.Interaction, name: str, port: int):
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|
print("a")
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|
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|
@app_commands.command(
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|
name="domt5-pingme",
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|
description="Signs you up to be pinged for a game. Run the command again to not get pinged anymore.",
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|
)
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|
async def pingme(self, interaction: discord.Interaction, name: str):
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|
game = Dom5game.get_game_by_name(name, self.bot.tracked_games)
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|
if game == None:
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|
await interaction.response.send_message("Game does not exist.")
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|
return
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|
try:
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|
if interaction.user.id in game.members:
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|
game.members.remove(interaction.user.id)
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|
await interaction.response.send_message(
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|
'You will no longer receive turn notifications for game: **"'
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|
+ name
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|
+ '"**.'
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|
)
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|
else:
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|
game.members.append(interaction.user.id)
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|
await interaction.response.send_message(
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|
'You will now receive turn notifications for game: **"'
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|
+ name
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|
+ '"**.'
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|
)
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|
except:
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|
await interaction.response.send_message("Something went wrong.")
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|
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|
@pingme.autocomplete("name")
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|
async def pingme_autocomplete(self, interaction: discord.Interaction, current: str):
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|
return self.game_autocomplete(current)
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|
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|
@app_commands.command(
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|
name="dom5-details", description="Shows the details of an ongoing game."
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|
)
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|
async def details(self, interaction: discord.Interaction, name: str):
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|
game = Dom5game.get_game_by_name(name, self.bot.tracked_games)
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|
if game == None:
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|
await interaction.response.send_message("Game does not exist.")
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|
return
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|
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|
embed = discord.Embed(title=name)
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|
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|
for player in game.players.keys():
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|
if game.players[player] not in {"AI", "Eliminated"}:
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|
embed.add_field(name=player, value=game.players[player])
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|
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|
await interaction.response.send_message(embed=embed)
|
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|
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||||||
|
@details.autocomplete("name")
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|
async def details_autocomplete(
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|
self, interaction: discord.Interaction, current: str
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|
):
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|
return self.game_autocomplete(current)
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|
|
||||||
|
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||||||
|
async def setup(bot: commands.Bot):
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|
await bot.add_cog(SlashCommands(bot))
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38
main.py
38
main.py
@@ -1,19 +1,15 @@
|
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import discord
|
import discord
|
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import os
|
import os
|
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from discord.ext import tasks, commands
|
from discord.ext import tasks
|
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from dotenv import load_dotenv
|
|
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from dom5game import Dom5game
|
from dom5game import Dom5game
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from servermanager import create_server
|
from webui import create_ui
|
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|
from bot_instance import bot, start_bot
|
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intents = discord.Intents.default()
|
from nicegui import ui
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bot = commands.Bot(command_prefix="!", intents=intents)
|
import asyncio
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load_dotenv()
|
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TOKEN = os.getenv("TOKEN")
|
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|
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bot.tracked_games = []
|
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||||||
|
|
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|
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def reload_games():
|
def reload_games():
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|
with bot.tracked_games_lock:
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bot.tracked_games = []
|
bot.tracked_games = []
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for _, _, files in os.walk("games"):
|
for _, _, files in os.walk("games"):
|
||||||
for name in files:
|
for name in files:
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||||||
@@ -23,8 +19,15 @@ def reload_games():
|
|||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
create_server("Amogus", 7777, 831955362646851617)
|
def main():
|
||||||
reload_games()
|
create_ui()
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||||||
|
loop = asyncio.get_event_loop()
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||||||
|
loop.create_task(start_bot())
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||||||
|
ui.run(reload=False)
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
main()
|
||||||
|
|
||||||
|
|
||||||
@bot.event
|
@bot.event
|
||||||
@@ -33,10 +36,11 @@ async def on_ready():
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|||||||
await bot.load_extension("cogs.slash_commands")
|
await bot.load_extension("cogs.slash_commands")
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||||||
# await bot.tree.sync()
|
# await bot.tree.sync()
|
||||||
reload_games()
|
reload_games()
|
||||||
|
if not task_loop.is_running():
|
||||||
task_loop.start()
|
task_loop.start()
|
||||||
|
|
||||||
|
|
||||||
@tasks.loop(seconds=2)
|
@tasks.loop(seconds=5)
|
||||||
async def task_loop():
|
async def task_loop():
|
||||||
await bot.change_presence(
|
await bot.change_presence(
|
||||||
activity=discord.Activity(
|
activity=discord.Activity(
|
||||||
@@ -46,8 +50,11 @@ async def task_loop():
|
|||||||
)
|
)
|
||||||
for game in bot.tracked_games:
|
for game in bot.tracked_games:
|
||||||
channel = bot.get_channel(game.channelId)
|
channel = bot.get_channel(game.channelId)
|
||||||
|
if channel is None:
|
||||||
|
continue
|
||||||
# handle turn ticks
|
# handle turn ticks
|
||||||
if game.get_turn() != game.turn and game.get_turn().isdigit():
|
new_turn = game.get_turn()
|
||||||
|
if new_turn != game.turn and new_turn.isdigit():
|
||||||
game.update_turn()
|
game.update_turn()
|
||||||
pingstr = ""
|
pingstr = ""
|
||||||
if game.members:
|
if game.members:
|
||||||
@@ -91,6 +98,3 @@ async def task_loop():
|
|||||||
)
|
)
|
||||||
game.update_players()
|
game.update_players()
|
||||||
game.to_json()
|
game.to_json()
|
||||||
|
|
||||||
|
|
||||||
bot.run(TOKEN)
|
|
||||||
|
|||||||
@@ -1,18 +1,56 @@
|
|||||||
|
aiofiles==25.1.0
|
||||||
aiohappyeyeballs==2.6.1
|
aiohappyeyeballs==2.6.1
|
||||||
aiohttp==3.13.5
|
aiohttp==3.13.5
|
||||||
aiosignal==1.4.0
|
aiosignal==1.4.0
|
||||||
|
annotated-doc==0.0.4
|
||||||
|
annotated-types==0.7.0
|
||||||
|
anyio==4.13.0
|
||||||
attrs==26.1.0
|
attrs==26.1.0
|
||||||
audioop-lts==0.2.2
|
audioop-lts==0.2.2
|
||||||
|
bidict==0.23.1
|
||||||
|
certifi==2026.2.25
|
||||||
|
click==8.3.2
|
||||||
discord==2.3.2
|
discord==2.3.2
|
||||||
discord.py==2.7.1
|
discord.py==2.7.1
|
||||||
|
docutils==0.22.4
|
||||||
dotenv==0.9.9
|
dotenv==0.9.9
|
||||||
|
fastapi==0.135.3
|
||||||
frozenlist==1.8.0
|
frozenlist==1.8.0
|
||||||
|
h11==0.16.0
|
||||||
|
httpcore==1.0.9
|
||||||
|
httptools==0.7.1
|
||||||
|
httpx==0.28.1
|
||||||
idna==3.11
|
idna==3.11
|
||||||
|
ifaddr==0.2.0
|
||||||
|
itsdangerous==2.2.0
|
||||||
|
Jinja2==3.1.6
|
||||||
|
lxml==6.0.2
|
||||||
|
lxml_html_clean==0.4.4
|
||||||
|
markdown2==2.5.5
|
||||||
|
MarkupSafe==3.0.3
|
||||||
multidict==6.7.1
|
multidict==6.7.1
|
||||||
|
nicegui==3.10.0
|
||||||
numpy==2.4.4
|
numpy==2.4.4
|
||||||
|
orjson==3.11.8
|
||||||
pandas==3.0.2
|
pandas==3.0.2
|
||||||
propcache==0.4.1
|
propcache==0.4.1
|
||||||
|
pydantic==2.12.5
|
||||||
|
pydantic_core==2.41.5
|
||||||
|
Pygments==2.20.0
|
||||||
python-dateutil==2.9.0.post0
|
python-dateutil==2.9.0.post0
|
||||||
python-dotenv==1.2.2
|
python-dotenv==1.2.2
|
||||||
|
python-engineio==4.13.1
|
||||||
|
python-multipart==0.0.24
|
||||||
|
python-socketio==5.16.1
|
||||||
|
PyYAML==6.0.3
|
||||||
|
simple-websocket==1.1.0
|
||||||
six==1.17.0
|
six==1.17.0
|
||||||
|
starlette==1.0.0
|
||||||
|
typing-inspection==0.4.2
|
||||||
|
typing_extensions==4.15.0
|
||||||
|
uvicorn==0.44.0
|
||||||
|
uvloop==0.22.1
|
||||||
|
watchfiles==1.1.1
|
||||||
|
websockets==16.0
|
||||||
|
wsproto==1.3.2
|
||||||
yarl==1.23.0
|
yarl==1.23.0
|
||||||
|
|||||||
154
servermanager.py
154
servermanager.py
@@ -2,6 +2,7 @@ import subprocess
|
|||||||
from dotenv import load_dotenv
|
from dotenv import load_dotenv
|
||||||
import os
|
import os
|
||||||
from dom5game import Dom5game
|
from dom5game import Dom5game
|
||||||
|
import re
|
||||||
|
|
||||||
load_dotenv()
|
load_dotenv()
|
||||||
SERVER_PATH = os.getenv("SERVERPATH")
|
SERVER_PATH = os.getenv("SERVERPATH")
|
||||||
@@ -10,21 +11,130 @@ SERVER_PATH = os.getenv("SERVERPATH")
|
|||||||
def create_server(name, port, channel):
|
def create_server(name, port, channel):
|
||||||
if is_port_in_use(port):
|
if is_port_in_use(port):
|
||||||
return "ERROR_PORT_IN_USE"
|
return "ERROR_PORT_IN_USE"
|
||||||
# os.mkdir("games/" + name)
|
os.mkdir("games/" + name)
|
||||||
# print(SERVER_PATH)
|
# print(SERVER_PATH)
|
||||||
# print(server_command_builder(name, port, channel))
|
# print(server_command_builder(name, port, channel))
|
||||||
|
game = Dom5game(name, channel, [], 0, {})
|
||||||
|
game.to_json()
|
||||||
try:
|
try:
|
||||||
subprocess.Popen(
|
p = subprocess.Popen(
|
||||||
server_command_builder(name, port, channel),
|
server_command_builder(name, port),
|
||||||
stdin=None,
|
stdout=subprocess.DEVNULL,
|
||||||
stdout=None,
|
stderr=subprocess.STDOUT,
|
||||||
stderr=None,
|
|
||||||
)
|
)
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
return "EXCEPTION OCCURED: " + str(e)
|
return "EXCEPTION OCCURED: " + str(e)
|
||||||
|
return "SUCCESS"
|
||||||
|
# p.wait()
|
||||||
|
|
||||||
|
|
||||||
def server_command_builder(name, port, channel):
|
def get_nations():
|
||||||
|
# TODO mod support
|
||||||
|
nation_string = subprocess.check_output([SERVER_PATH, "--listnations"]).decode()
|
||||||
|
nations = {}
|
||||||
|
current_era = None
|
||||||
|
for line in nation_string.splitlines():
|
||||||
|
line = line.strip()
|
||||||
|
|
||||||
|
era_match = re.match(r"-+ Era (\d+) -+", line)
|
||||||
|
if era_match:
|
||||||
|
current_era = f"Era {era_match.group(1)}"
|
||||||
|
nations[current_era] = {}
|
||||||
|
continue
|
||||||
|
|
||||||
|
entry_match = re.match(r"(\d+)\s+(.*?),\s+(.*)", line)
|
||||||
|
if entry_match and current_era:
|
||||||
|
nation_id = int(entry_match.group(1))
|
||||||
|
name = entry_match.group(2), entry_match.group(3)
|
||||||
|
|
||||||
|
nations[current_era][nation_id] = {"name": name}
|
||||||
|
return nations
|
||||||
|
|
||||||
|
|
||||||
|
# This is terrible.
|
||||||
|
def server_command_builder(
|
||||||
|
name: str,
|
||||||
|
port: int,
|
||||||
|
era: int,
|
||||||
|
closed_slots: list[int] = [],
|
||||||
|
ai_slots: list[tuple[int, int]] = [],
|
||||||
|
client_start: bool = True,
|
||||||
|
teams: list[tuple[int, int, int]] = [],
|
||||||
|
clustered_start: bool = False,
|
||||||
|
team_game: bool = False,
|
||||||
|
mapfile: str = "",
|
||||||
|
random_map: int = 0,
|
||||||
|
research_difficulty: int = 2,
|
||||||
|
random_start_research: bool = True,
|
||||||
|
hof_size: int = 10,
|
||||||
|
global_slots: int = 5,
|
||||||
|
inde_strength: int = 5,
|
||||||
|
magic_sites: int = 40,
|
||||||
|
event_rarity: int = 1,
|
||||||
|
richness: int = 100,
|
||||||
|
resources: int = 100,
|
||||||
|
recruitment: int = 100,
|
||||||
|
supplies: int = 100,
|
||||||
|
masterpass: str = "",
|
||||||
|
start_prov: int = 1,
|
||||||
|
renaming: bool = True,
|
||||||
|
score_graphs: bool = False,
|
||||||
|
no_nation_info: bool = False,
|
||||||
|
no_cheat_det: bool = False,
|
||||||
|
no_artifact_rest: bool = False,
|
||||||
|
story_events: int = 1,
|
||||||
|
new_ai_lvl: int = 2,
|
||||||
|
no_new_ai: bool = False,
|
||||||
|
conq_all: bool = False,
|
||||||
|
thrones: tuple[int, int, int] = (1, 1, 1),
|
||||||
|
required_apoints: int = 0,
|
||||||
|
cataclysm: int = 0,
|
||||||
|
):
|
||||||
|
available_nations = get_nations()
|
||||||
|
|
||||||
|
# TODO change < ranges to =<
|
||||||
|
if (not ((random_map == 0) ^ (mapfile == ""))) or random_map not in {0, 10, 15, 20}:
|
||||||
|
return "ERROR_MAP"
|
||||||
|
|
||||||
|
if not (0 < era < 4):
|
||||||
|
return "ERROR_ERA"
|
||||||
|
|
||||||
|
ai_indexes = [t[1] for t in ai_slots]
|
||||||
|
if not (len(ai_indexes) == len(set(ai_indexes))):
|
||||||
|
return "ERROR_AIS"
|
||||||
|
|
||||||
|
if bool(set(closed_slots) & set(ai_indexes)):
|
||||||
|
return "ERROR_CLOSED_AIS"
|
||||||
|
|
||||||
|
if required_apoints == 0:
|
||||||
|
required_apoints = thrones[0] + (2 * thrones[1]) + (3 * thrones[2]) - 1
|
||||||
|
|
||||||
|
if not (0 <= research_difficulty < 5):
|
||||||
|
return "ERROR_RESEARCH"
|
||||||
|
if not (4 < hof_size < 16):
|
||||||
|
return "ERROR_HOF"
|
||||||
|
if not (2 < global_slots < 10):
|
||||||
|
return "ERROR_GLOBALS"
|
||||||
|
if not (0 <= inde_strength <= 9):
|
||||||
|
return "ERROR_INDEP"
|
||||||
|
if not (0 <= magic_sites <= 75):
|
||||||
|
return "ERROR_MAGICSITES"
|
||||||
|
if not (1 <= event_rarity <= 2):
|
||||||
|
return "ERROR_EVENTS"
|
||||||
|
if not (50 <= richness <= 300):
|
||||||
|
return "ERROR_RICHNESS"
|
||||||
|
if not (50 <= recruitment <= 300):
|
||||||
|
return "ERROR_RECRUITMENT"
|
||||||
|
if not (50 <= resources <= 300):
|
||||||
|
return "ERROR_RESOURCES"
|
||||||
|
if not (50 <= supplies <= 300):
|
||||||
|
return "ERROR_SUPPLIES"
|
||||||
|
if not (1 <= start_prov <= 9):
|
||||||
|
return "ERROR_STARTPROV"
|
||||||
|
if not (0 <= story_events <= 2):
|
||||||
|
return "ERROR_STORYEVENTS"
|
||||||
|
if not (1 <= new_ai_lvl <= 6):
|
||||||
|
return "ERROR_NEWAIS"
|
||||||
command = [
|
command = [
|
||||||
SERVER_PATH,
|
SERVER_PATH,
|
||||||
"-TS ",
|
"-TS ",
|
||||||
@@ -33,9 +143,35 @@ def server_command_builder(name, port, channel):
|
|||||||
str(port),
|
str(port),
|
||||||
"--statuspage ",
|
"--statuspage ",
|
||||||
os.getcwd() + "/games/" + name + "/turnstats.html",
|
os.getcwd() + "/games/" + name + "/turnstats.html",
|
||||||
|
"--era ",
|
||||||
|
era,
|
||||||
]
|
]
|
||||||
game = Dom5game(name, channel, [], 0, {})
|
if team_game:
|
||||||
game.to_json()
|
for team in teams:
|
||||||
|
# TODO Can team have more than one disciple and pretender?
|
||||||
|
if team[0] not in available_nations[era]:
|
||||||
|
return "ERROR_INVALID_NATION"
|
||||||
|
|
||||||
|
command.append(
|
||||||
|
" --team " + str(team[0]) + " " + str(team[1]) + " " + str(team[2])
|
||||||
|
)
|
||||||
|
if clustered_start:
|
||||||
|
command.append(" --clustered ")
|
||||||
|
|
||||||
|
if not client_start:
|
||||||
|
command.append(" --noclientstart ")
|
||||||
|
if cataclysm > 0:
|
||||||
|
command.append(" --cataclysm " + str(cataclysm))
|
||||||
|
if conq_all:
|
||||||
|
command.append(" --conqall")
|
||||||
|
if not research_difficulty == 2:
|
||||||
|
command.append(" --research " + str(research_difficulty))
|
||||||
|
if not random_start_research:
|
||||||
|
command.append(" --norandres ")
|
||||||
|
if not hof_size == 10:
|
||||||
|
command.append(" --hof_size " + str(hof_size))
|
||||||
|
if not global_slots == 5:
|
||||||
|
command.append(" --globals " + str(global_slots))
|
||||||
return command
|
return command
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
31
webui.py
Normal file
31
webui.py
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
from nicegui import ui
|
||||||
|
from bot_instance import bot
|
||||||
|
from dom5game import Dom5game
|
||||||
|
|
||||||
|
|
||||||
|
def create_ui():
|
||||||
|
pages = ui.sub_pages()
|
||||||
|
rows = []
|
||||||
|
for game in bot.tracked_games:
|
||||||
|
pages.add(f"/{game.name}", lambda name=game.name: game_page(name))
|
||||||
|
rows.append({"Name": game.name, "Turn": game.turn})
|
||||||
|
|
||||||
|
pages.add("/", lambda: main_page(rows))
|
||||||
|
|
||||||
|
ui.run(reload=False)
|
||||||
|
|
||||||
|
|
||||||
|
def main_page(rows):
|
||||||
|
game_table = ui.table(rows=rows, title="Currently Running Games")
|
||||||
|
with game_table.add_slot("body-cell-Name"):
|
||||||
|
with game_table.cell("Name"):
|
||||||
|
ui.link().props(":href=props.value :innerHTML=props.value")
|
||||||
|
|
||||||
|
|
||||||
|
def game_page(game_name: str):
|
||||||
|
rows = []
|
||||||
|
game = Dom5game.get_game_by_name(game_name, bot.tracked_games)
|
||||||
|
for player in game.players.keys():
|
||||||
|
if game.players[player] not in {"AI", "Eliminated"}:
|
||||||
|
rows.append({"Player": player, "Status": game.players[player]})
|
||||||
|
ui.table(rows=rows, title=game_name)
|
||||||
Reference in New Issue
Block a user