Compare commits
8 Commits
bfb3f74342
...
webbeta
| Author | SHA1 | Date | |
|---|---|---|---|
| 9a1c18f815 | |||
| bb2388c914 | |||
| f76d0ce63a | |||
| 3beb9b67f7 | |||
| 2bf7898720 | |||
| 64dd7cc3ae | |||
| 49e090b3c9 | |||
| efc9145f80 |
@@ -50,7 +50,7 @@ class SlashCommands(commands.Cog):
|
||||
print("a")
|
||||
|
||||
@app_commands.command(
|
||||
name="domt5-pingme",
|
||||
name="dom5-pingme",
|
||||
description="Signs you up to be pinged for a game. Run the command again to not get pinged anymore.",
|
||||
)
|
||||
async def pingme(self, interaction: discord.Interaction, name: str):
|
||||
|
||||
@@ -58,7 +58,7 @@ def server_command_builder(
|
||||
tuple[int, int]
|
||||
] = [], # list of nations that will be ai tuple format: NationID, AI Level (1-6), 0 being closed
|
||||
client_start: bool = True,
|
||||
teams: list[tuple[int, int, int]] = [],
|
||||
teams: list[tuple[int, int, int]] = [], # list of teams with format nation id,
|
||||
clustered_start: bool = False,
|
||||
team_game: bool = False,
|
||||
mapfile: str = "",
|
||||
@@ -100,7 +100,7 @@ def server_command_builder(
|
||||
if not (0 < era < 4):
|
||||
return "ERROR_ERA"
|
||||
|
||||
ai_indexes = [t[1] for t in ai_slots]
|
||||
ai_indexes = [t[0] for t in ai_slots]
|
||||
if not (len(ai_indexes) == len(set(ai_indexes))):
|
||||
return "ERROR_AIS"
|
||||
|
||||
|
||||
83
webui.py
83
webui.py
@@ -1,6 +1,6 @@
|
||||
from nicegui import ui
|
||||
from pandas.core.internals.blocks import external_values
|
||||
from bot_instance import bot
|
||||
import re
|
||||
from dom5game import Dom5game
|
||||
import servermanager
|
||||
import os
|
||||
@@ -16,8 +16,8 @@ def create_ui():
|
||||
|
||||
pages.add("/", lambda: main_page(rows))
|
||||
pages.add("/create", lambda: creator_page())
|
||||
|
||||
ui.run(reload=False)
|
||||
# ui.dark_mode().enable()
|
||||
ui.run(reload=False, show=False)
|
||||
|
||||
|
||||
def main_page(rows):
|
||||
@@ -44,7 +44,10 @@ def creator_page():
|
||||
validation={
|
||||
"Game with that name already exists": lambda value: not (
|
||||
os.path.isdir("games/" + value)
|
||||
)
|
||||
),
|
||||
"Name contains an invalid symbol": lambda value: bool(
|
||||
re.match("^[A-Za-z0-9_-]*$", value)
|
||||
),
|
||||
},
|
||||
)
|
||||
# Port
|
||||
@@ -90,6 +93,7 @@ def creator_page():
|
||||
hwrap = ui.checkbox("East West Wrapping")
|
||||
description_container = ui.row()
|
||||
toggle_container = ui.row()
|
||||
# TODO: Are these containers still needed?
|
||||
with toggle_container:
|
||||
event_rarity = ui.toggle({1: "Common", 2: "Rare"}, value=1)
|
||||
random_map = ui.toggle([10, 15, 20], value=15)
|
||||
@@ -97,6 +101,42 @@ def creator_page():
|
||||
ui.label("Event Rarity")
|
||||
# TODO: Fix Padding
|
||||
ui.label("Provinces per player:")
|
||||
with ui.row():
|
||||
ui.label("Gold Multiplier:").classes("w-36")
|
||||
richness = ui.input(
|
||||
validation={
|
||||
"Value must be between 50 and 300": lambda value: value.isdigit()
|
||||
and 50 <= int(value) <= 300,
|
||||
},
|
||||
value="100",
|
||||
)
|
||||
with ui.row():
|
||||
ui.label("Resource Multiplier:").classes("w-36")
|
||||
resources = ui.input(
|
||||
validation={
|
||||
"Value must be between 50 and 300": lambda value: value.isdigit()
|
||||
and 50 <= int(value) <= 300,
|
||||
},
|
||||
value="100",
|
||||
)
|
||||
with ui.row():
|
||||
ui.label("Recruitment Multiplier:").classes("w-36")
|
||||
recruitment = ui.input(
|
||||
validation={
|
||||
"Value must be between 50 and 300": lambda value: value.isdigit()
|
||||
and 50 <= int(value) <= 300,
|
||||
},
|
||||
value="100",
|
||||
)
|
||||
with ui.row():
|
||||
ui.label("Supplies Multiplier:").classes("w-36")
|
||||
supplies = ui.input(
|
||||
validation={
|
||||
"Value must be between 50 and 300": lambda value: value.isdigit()
|
||||
and 50 <= int(value) <= 300,
|
||||
},
|
||||
value="100",
|
||||
)
|
||||
|
||||
# TODO: REMOVE THIS it is just for testing
|
||||
ui.button(
|
||||
@@ -107,7 +147,23 @@ def creator_page():
|
||||
port=int(port.value),
|
||||
era=int(era.value),
|
||||
ai_slots=ai_slots,
|
||||
random_map=15,
|
||||
random_map=int(random_map.value),
|
||||
event_rarity=int(event_rarity.value),
|
||||
hwrap=hwrap.value,
|
||||
vwrap=vwrap.value,
|
||||
no_new_ai=no_new_ai.value,
|
||||
no_artifact_rest=no_artifact_rest.value,
|
||||
no_cheat_det=no_cheat_det.value,
|
||||
renaming=renaming.value,
|
||||
score_graphs=score_graphs.value,
|
||||
random_start_research=random_start_research.value,
|
||||
clustered_start=clustered_start.value,
|
||||
team_game=team_game.value,
|
||||
no_nation_info=no_nation_info.value,
|
||||
recruitment=int(recruitment.value),
|
||||
resources=int(resources.value),
|
||||
richness=int(richness.value),
|
||||
supplies=int(supplies.value),
|
||||
)
|
||||
),
|
||||
)
|
||||
@@ -131,26 +187,31 @@ def create_ai_table(era, table_container, ai_slots):
|
||||
with ui.card().classes("w-full"):
|
||||
with ui.row().classes("font-bold w-full"):
|
||||
ui.label("ID").classes("w-16")
|
||||
ui.label("Nation").classes("w-40")
|
||||
ui.label("Title").classes("w-64")
|
||||
ui.label("Nation").classes("w-104")
|
||||
ui.label("AI Level")
|
||||
ui.separator()
|
||||
with ui.row().classes("items-center, w-full"):
|
||||
ui.label("All").classes("w-124")
|
||||
master_select = ui.select(
|
||||
AI_LEVELS,
|
||||
value="Human",
|
||||
)
|
||||
|
||||
for nation_id, nation in nations[str(era)].items():
|
||||
nation_name, title = nation["name"]
|
||||
|
||||
with ui.row().classes("items-center w-full"):
|
||||
ui.label(str(nation_id)).classes("w-16")
|
||||
ui.label(nation_name).classes("w-40")
|
||||
ui.label(title).classes("w-64")
|
||||
# TODO: Set all button
|
||||
ui.label(nation_name + ", " + title).classes("w-104")
|
||||
# TODO: Random nations?
|
||||
# Although that logic should probably go into servermanager.py
|
||||
ui.select(
|
||||
AI_LEVELS,
|
||||
value="Human",
|
||||
on_change=lambda e, nid=nation_id: set_ai_level(
|
||||
e.value, nid, ai_slots
|
||||
),
|
||||
)
|
||||
).bind_value_from(master_select)
|
||||
|
||||
|
||||
def set_ai_level(value, nid, ai_slots):
|
||||
|
||||
Reference in New Issue
Block a user