Fixed AI validation.
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@@ -58,7 +58,7 @@ def server_command_builder(
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tuple[int, int]
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tuple[int, int]
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] = [], # list of nations that will be ai tuple format: NationID, AI Level (1-6), 0 being closed
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] = [], # list of nations that will be ai tuple format: NationID, AI Level (1-6), 0 being closed
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client_start: bool = True,
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client_start: bool = True,
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teams: list[tuple[int, int, int]] = [],
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teams: list[tuple[int, int, int]] = [], # list of teams with format nation id,
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clustered_start: bool = False,
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clustered_start: bool = False,
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team_game: bool = False,
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team_game: bool = False,
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mapfile: str = "",
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mapfile: str = "",
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@@ -100,7 +100,7 @@ def server_command_builder(
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if not (0 < era < 4):
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if not (0 < era < 4):
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return "ERROR_ERA"
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return "ERROR_ERA"
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ai_indexes = [t[1] for t in ai_slots]
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ai_indexes = [t[0] for t in ai_slots]
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if not (len(ai_indexes) == len(set(ai_indexes))):
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if not (len(ai_indexes) == len(set(ai_indexes))):
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return "ERROR_AIS"
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return "ERROR_AIS"
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