Changed details command to exclude AI.
This commit is contained in:
108
cogs/slash_commands.py
Normal file
108
cogs/slash_commands.py
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@@ -0,0 +1,108 @@
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import discord
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from discord import app_commands
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from discord.ext import commands
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from dom5game import Dom5game
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class SlashCommands(commands.Cog):
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def __init__(self, bot: commands.Bot):
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self.bot = bot
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def game_autocomplete(self, current):
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options = []
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for game in self.bot.tracked_games:
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options.append(game.name)
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return [
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app_commands.Choice(name=option, value=option)
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for option in options
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if option.lower().startswith(current.lower())
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][:25]
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@app_commands.command(name="ping", description="Check bot latency")
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async def ping(self, interaction: discord.Interaction):
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await interaction.response.send_message(
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f"Pong! {round(self.bot.latency * 1000)}ms"
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)
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@app_commands.command(
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name="dom5-addgame",
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description="Adds a game that is already running but not tracked by the bot yet.",
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)
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async def addgame(self, interaction: discord.Interaction, name: str):
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try:
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if any(game.name == name for game in self.bot.tracked_games):
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await interaction.response.send_message("Game already tracked.")
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return
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game = Dom5game(name, interaction.channel_id, [], 0, {})
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game.update_turn()
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game.update_players()
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game.to_json()
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self.bot.tracked_games.append(game)
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await interaction.response.send_message("Added the game.")
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except:
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await interaction.response.send_message(
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"Something went wrong. Are you sure the name is correct and the game exists?"
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)
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@app_commands.command(name="dom5-creategame", description="Creates a new game.")
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async def creategame(self, interaction: discord.Interaction, name: str, port: int):
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print("a")
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@app_commands.command(
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name="domt5-pingme",
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description="Signs you up to be pinged for a game. Run the command again to not get pinged anymore.",
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)
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async def pingme(self, interaction: discord.Interaction, name: str):
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game = Dom5game.get_game_by_name(name, self.bot.tracked_games)
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if game == None:
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await interaction.response.send_message("Game does not exist.")
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return
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try:
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if interaction.user.id in game.members:
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game.members.remove(interaction.user.id)
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await interaction.response.send_message(
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'You will no longer receive turn notifications for game: **"'
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+ name
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+ '"**.'
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)
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else:
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game.members.append(interaction.user.id)
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await interaction.response.send_message(
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'You will now receive turn notifications for game: **"'
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+ name
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+ '"**.'
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)
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except:
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await interaction.response.send_message("Something went wrong.")
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@pingme.autocomplete("name")
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async def pingme_autocomplete(self, interaction: discord.Interaction, current: str):
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return self.game_autocomplete(current)
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@app_commands.command(
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name="dom5-details", description="Shows the details of an ongoing game."
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)
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async def details(self, interaction: discord.Interaction, name: str):
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game = Dom5game.get_game_by_name(name, self.bot.tracked_games)
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if game == None:
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await interaction.response.send_message("Game does not exist.")
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return
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embed = discord.Embed(title=name)
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for player in game.players.keys():
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if game.players[player] not in {"AI", "Eliminated"}:
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embed.add_field(name=player, value=game.players[player])
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await interaction.response.send_message(embed=embed)
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@details.autocomplete("name")
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async def details_autocomplete(
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self, interaction: discord.Interaction, current: str
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):
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return self.game_autocomplete(current)
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async def setup(bot: commands.Bot):
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await bot.add_cog(SlashCommands(bot))
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