diff --git a/main.py b/main.py index c091566..de77697 100644 --- a/main.py +++ b/main.py @@ -44,60 +44,67 @@ async def on_ready(): @tasks.loop(seconds=5) async def task_loop(): - print(str(datetime.datetime.now()) + ": Loop running.") - await bot.change_presence( - activity=discord.Activity( - type=discord.ActivityType.watching, - name=str(len(bot.tracked_games)) + " Servers.", - ) - ) - for game in bot.tracked_games: - channel = bot.get_channel(game.channelId) - if channel is None: - continue - # handle turn ticks - new_turn = game.get_turn() - if new_turn != game.turn and new_turn.isdigit(): - game.update_turn() - pingstr = "" - if game.members: - pingstr += "-# " - for member in game.members: - pingstr += "<@" + str(member) + "> " - await channel.send( - 'Game **"' - + game.name - + '"** has advanced to turn ' - + game.turn - + " \n" - + pingstr + try: + print(str(datetime.datetime.now()) + ": Loop running.") + await bot.change_presence( + activity=discord.Activity( + type=discord.ActivityType.watching, + name=str(len(bot.tracked_games)) + " Servers.", ) - game.to_json() - - # handle uploaded turns - turns = game.get_new_turns() - if turns != {}: - for key in turns: - value = turns[key] - if value == "Turn played": - await channel.send( - 'Game **"' - + game.name - + '"**: ' - + key - + " has played their turn." - ) - if value == "Eliminated": - await channel.send( - 'Game **"' + game.name + '"**: ' + key + " has been eliminated." - ) - if value == "Turn unfinished": - await channel.send( - 'Game **"' - + game.name - + '"**: ' - + key - + " has marked their turn as unfinished." - ) - game.update_players() + ) + for game in bot.tracked_games: + channel = bot.get_channel(game.channelId) + if channel is None: + continue + # handle turn ticks + new_turn = game.get_turn() + if new_turn != game.turn and new_turn.isdigit(): + game.update_turn() + pingstr = "" + if game.members: + pingstr += "-# " + for member in game.members: + pingstr += "<@" + str(member) + "> " + await channel.send( + 'Game **"' + + game.name + + '"** has advanced to turn ' + + game.turn + + " \n" + + pingstr + ) game.to_json() + + # handle uploaded turns + turns = game.get_new_turns() + if turns != {}: + for key in turns: + value = turns[key] + if value == "Turn played": + await channel.send( + 'Game **"' + + game.name + + '"**: ' + + key + + " has played their turn." + ) + if value == "Eliminated": + await channel.send( + 'Game **"' + + game.name + + '"**: ' + + key + + " has been eliminated." + ) + if value == "Turn unfinished": + await channel.send( + 'Game **"' + + game.name + + '"**: ' + + key + + " has marked their turn as unfinished." + ) + game.update_players() + game.to_json() + except Exception as e: + print(e)